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Once refreshingly down-to-earth, landscape architects have become infected with the same pretentiousness as the rest of architecture.




Detail of rePark: RIOS Associates' plan for Fresh Kills.
Illustration: Courtesy RIOS Associates
Make enough stuff and throw it out and you get the Fresh Kills Landfill: a rolling 2,200-acre steppe spread along the far west flank of Staten Island. As its name so morbidly suggests, Fresh Kills is a kind of dual monument--to the dissipation of a disposable culture and the ingenuity required to maintain profligacy in a world that imposes physical limits. The dump is a blight and probably a danger to public health. It is also an ideal setting for an examination of trash-talk in design.

Last year, bending to his most loyal supporters, Mayor Giuliani announced that Fresh Kills would close; the final barge-loads of garbage made their way there in March. At the same time, an international competition was arranged by the Municipal Art Society and a handful of city agencies to commission a master plan for the greening of the site. The task was to provide baseball diamonds for sporting Staten Islanders while interpreting the history of the place, which now includes the temporary use of its highest hill as a triage station for sorting World Trade Center debris.

Offsite:
"Fresh Kills: Landfill to Landscape" is online at http://www.ci.nyc.ny.us/html/dpc/ html/fkl/ada/about/1_0.html.
At the last minute, as the six finalists were preparing boards for a show at a local museum, each of them dropped in a memorial on that spot.

Surprisingly, these are the least objectionable aspects of the plans; given the rare opportunity to design on the fly, all the teams sketched in unpretentious ideas. Where they had more time to muse, they got into trouble. Visiting the display at the Staten Island Institute of Arts & Sciences--a workaday place halfway up a hill overlooking the harbor--it was at first amusing and then alarming to think of the inevitable public reaction to this spectacle. Here, as the exhibition text had it, were ideas from "the finest professionals in the fields of design, engineering, ecology, art, and planning," and the whole was indistinguishable from an end-of-year student show at a trendy architecture school. The gee-whiz graphics (thank you, Form*Z), the mannered language (what happens on an "event surface"?), the flippant design features (endless useless skyways), the faux-branded concept gimmicks ("rePark: recycle, recollect, recreate")--it was all there, and all strangely naked outside of the citadel of the academy. After the layers of enrobing words were removed, it was another case of the architects' new clothes.

This show will be remembered as a watershed moment in the history of landscape architecture. Elite or star architects--some are now calling them "progressive," but I like the term "fancy"--have long borrowed from the worlds of art and fashion to amp up their output with glamour and shock. Now once-sober landscape architects are looking to these same noisome tactics. The trend is exemplified by the winning team, Field Operations, a partnership of stalwart architecture theorist Stan Allen and James Corner, the bad boy of the new landscape design. They produced "Lifescape," a remote fantasia that trades in obfuscatory "threads," "islands," and "mats."

I hope these architects and their fellow travelers are enjoying life on the margins, because that is where they are going to stay. Answering a call from the NYC Department of City Planning with "depositional edges," "networks of transects," and a five-kilometer picnic table made from recycled detergent bottles is not the way to prove you can handle the heavy work of imagining and implementing the future shape of the city at a time of plunging tax receipts. This is an old song--it was a staple of the American Institute of Architects 60 years ago--and the second verse goes like this: Bureaucracies need the creativity that only architects can provide. I'm not sure that's still true; in the breach, lots of people can inspire change in public space. Cede the high ground that even a modicum of well-timed seriousness can preserve and others less dependent on folly will fill the gap. What architects have--still, by tradition or inertia--are its dual beachheads in the world of artful possibility and in the world of the world. That ground is too precious to give up for the flash and racket of art alone. Making real things is not what architects have to do, it's what architects get to do. That privilege is as revocable as any other, and it's in the arena of the real that architects will win or lose it. Clowning around, they risk getting thrown out of the big game.

To be fair, individual designers are not the problem; chicanery is in the air. For decades the magazines, curators, schools, and leading theorists (here Rem might now take a special bow) have privileged deep-thought "investigation" and miscellaneous froufrou over creative design that works responsibly within the useful limits of the shared world. Look around: it's pretty interesting out there. So why is it not cool to "keep it real"? The effects of this hot-air pollution are always easiest to see in the work of striving professionals and the students that ape them, but they are everywhere, and everywhere corrosive, falling like acid rain. So let our green architects cure sick buildings and make the brownfields bloom. It's time for the rest of us to face this other environmental crisis in design.


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