Long before high tech was a recognizable movement, six English
lads concocted visions of an architecture influenced by space
travel,
cartoons, and underground culture. In his debut column, Michael
Sorkin revisits Archigram's work, currently seen in a traveling
exhibition.
by Michael Sorkin
1964 was the year of the great British Invasion. Capped by the
historic appearance of the Beatles on the Ed Sullivan Show, a
deluge of male rock groups, including not just the Fab Four but
the Rolling Stones, the Searchers, the Animals, Gerry and the
Pacemakers, and Herman's Hermits, took control of the charts and
held on for almost a decade.
The British Invasion was, among other things, the return of the
repressed. In the post-Elvis years, American rock and roll had
become anemic and stupid, filled with Fabians and Bobby Rydells--Elvis
wanna-bes whose music was almost completely disconnected from
the blues-based sources at the foundation of Elvis's own great
leap. Independently, the Brits rediscovered Chuck Berry, Little
Richard, and earlier blues titans like Howlin' Wolf and Big Bill
Broonzy, and reconstituted, electrified, and transformed a tradition
that we had squandered. At the same time, they Europeanized rock
by introducing their own sonorities, and opened the door for globalized
production.
But rock and roll wasn't the only restoration happening in Britain.
In 1963, Archigram--a collaboration of Warren Chalk, Peter Cook,
Dennis Crompton, Ron Herron, David Greene, and Mike Webb--coalesced
and began an inventive run that in many ways paralleled that of
the Beatles, including the ultimate (and, in their case, amicable)
split and the continuation of a number of solo careers. Like the
Beatles, Archigram wasn't founded on clarion principles but came
together almost casually, six lads with a childhood in common
and the urge to jam. And, like the Beatles, Archigram reconnected
with a squandered tradition, reinvestigating a number of sites
mainstream architecture had written off--machines in the garden,
the joys of consumption, the family of the object, the carnival
of new ideas.
That they were lads was not entirely irrelevant to what they became.
Archigram's work is filled with both a boy's love of technology
and a certain masculine confidence. The group was squarely a part
of a historic British movement visible in a line of engineered
structures running through the Crystal Palace, the Dreadnought,
the Firth Bridge, the Sopwith Camel, and the E-Type Jag. The avatar
of this school of British design, Isambard Kingdom Brunel, was
the great nineteenth-century engineer and builder of, among other
things, much of the British railway system. Brunel was a systems
thinker who joined the forms of metallic construction to the global
reach of the British imperium. By the end of the nineteenth century,
this movement had roared past a mainline architectural tradition
that had fallen into nostalgia.
But what happens to such megalomania when leavened by the Beatles
and the Goons, by the simultaneous skepticism and optimism that
marked the Sixties? Early Archigram was not shy about Bucky-style
scope. Archigram's projects were big-scale: vast "plug-in" cities
(skeletal metal armatures ready to receive air-transported, crane-mounted
living pods that could be relocated and reconfigured at the whim
of their inhabitants) and "walking cities" (megastructures on
mighty metal legs designed to prowl the Earth in search of congenial
sites to pass the time).
Although the politics of such massive projects was problematic
in realistic terms, the vision was clearly democratic: for Archigram,
these cities were propaganda for choice. Bewitched by nomadic
fantasies, Archigram argued that an architecture based on mobility
and malleability could set people free. This notion of consumer
choice combined optimized technology, a post-Beat hitchhiker's
sense of freedom, and the giddy styles of customization found
in Detroit. Of course, functionalism--the received architecture
of the day--had advanced a similar agenda. But, because of its
philosophical roots in the utopian socialist tradition, the forms
it revered were those with a narrowly industrial content, and
the lifestyle it idealized was a drab good-taste proletarianism,
workers' flats furnished from the MOMA gift shop.
By Archigram's inception, a deep, cookie-cutter dreariness dominated
British and world architectural culture. Gone were the fervent
days of modernity when architecture was imbued with the aura of
progress and social amelioration, linked to the unalloyed good
of technology. What was new was the New Brutalism, manifested
either in an aggressive parsimony or in a Corb-influenced heavy
concrete style. Although there was much intelligence in this work,
there was little joy. This was the architecture of angry young
men (and women).
Archigram--never angry in either mood or form--was clearly thinking
about something else: Gropius could not have imagined the Cushicle,
architecture distilled to a pneumatic suit, carried in a suitcase
and popped open to cocoon its tenant. Much of their early work
was enthralled with the big constructions of the era, the skyscrapers
and moon shots and refineries. But it was tempered by another
set of images, which included the Spitfires and Meccano sets of
their common childhoods as well as the architecture of the funfair,
with its roller coasters and parachute jumps, a highly elaborated
and refined technology of construction devoted to the production
not of material goods but of pleasure.
And Archigram's members were un-posh Brits, frank exponents of
a friendly petit-bourgeois sensibility. Archigram started not
only from an embrace of the refinements of metal joinery, but
from a love for the Britain of toby mugs and caged budgies, of
flying aspidistras and Callard & Bowser toffees. Indeed, this
may be the group's strongest contribution: the loving domestication
of technological possibilities and the complete courage of their
own taste. Archigram made architecture that was simply... cheerful,
festooned with appurtenances and fuzz, instantly (as their current
exhibition so elegantly shows) recognizable. Perhaps more than
any other architects, Archigram made a lunge at the thin-lipped
aesthetic of Modernism, restoring the fun to functionalism.
Before it was the name of the group, however, Archigram was the
name of a magazine, an architectural telegram first issued by
Peter Cook in 1961. Its graphic style was exuberant, immediate,
and accessible, streets away from the straitlaced style of Modernist
polemics. And it was very much of its time. In a fine catalogue
essay for an earlier Archigram show, Barry Curtis excavates a
famous Fifties comic book, The Eagle, as a source for the group's
sensibility. Featuring Captain America--style images of a heroic
sci-fi future, it was filled with moral and artistic hyperbole
and techno-romance, as well as intoxicating cutaways of new technology,
sections through the Morris Mini and the Comet. Particularly striking
is Archigram's affinity not just for the imagery of The Eagle,
but for the way it synthesizes analysis and fantasy. There's a
beautiful, naive positivism about the seamless blend of contemporary
innovations with an optimism about a future in which everyone
will have super powers.
For Archigram (both the magazine and the group), as for The Eagle,
the technical (per Mike Webb's obsessive perspectives and fiendish
compound curves, for example) was fused with the elasticity of
the cartoon. Indeed, the cartoon--a vehicle for narrative--emerges
as a primary instrument of meaning for Archigram. The pre-computer,
pre-video (but high televisual) age in which Archigram grew was
inter alia a time of rebirth and reappropriation for the depth
of cartooning. In the U.S., R. Crumb--the Daumier of the dropout--produced
what may be (along with a variety of psychedelic ephemera) some
of the most enduring visual imagery of the era. Unconstrained
by the hyperaestheticized standards of Modernism, the tyrannies
of abstraction, or the decorous strictures of "good taste," Crumb
somehow collapsed raunch and charm to noble effect.
While Archigram can't exactly be called raunchy, its members certainly
moved in the spirit of pop. And, like the Beatles, they went straight
to its source. Strikingly, the Archigrammers are near-contemporaries
of Robert Venturi, who plays a learned Fabian (in both senses)
to Archigram's Beatles. Both aimed at an architecture that tapped
into a vivid cultural lode, appropriating a set of images and
procedures that were just entering the pale of art. Archigram's
appropriation, though, was all innocence: this was their culture.
Venturi took a more mediated, anthropological approach, journeying
like Richard Burton to the Mecca of Vegas. He wound up an astute
wielder of the signifier in the best postmodern sense. Archigram
was never much interested in signification, but in objects. And
in fantasies both gentle (not genteel) and exciting.
In fact, Archigram's gentle style may have been its undoing. The
group's trajectory became more and more arcadian, more and more
invested in the hippie mode, less and less edgy. By the late Sixties,
Archigram's work was increasingly preoccupied with its own invisibility,
with a weightless nomadism. The various manifestations of a "bugged
ground" (pastoral landscapes in which rocks and tree stumps concealed
electrical outlets and communications jacks) included the technological
insinuations of the so-called Rockplugs and Logplugs and the Quietly
Technologised Folk Suburbias, the camouflaged housing of the Crater
City and the Hedgerow Village, and the Prepared Landscape. They
all symptomized a crisis in optimism that was surely informed
by the misuse of technology on the "electronic battlefield" of
the Vietnam war, where the romance and potential beneficence of
the machine were coopted for murder. As we defoliated Asia, the
movement for a more rational sense of global ecology was being
born. Archigram must have concluded that the only logical means
of resistance was to leave things pretty much alone. At least
on the surface.
The end of Archigram began in a perverse moment of success and
failure. In 1969, they won a competition to design an entertainment
center in Monaco. The project they proposed was a big, domed,
circular hall buried underground in a park along the Mediterranean.
All the essential Archigram ideas were there: the building disguised
in the landscape, the double-tiered overlay of technology and
arcadia, the population of helpful machines. Within, the building
was completely flexible--seats, toilets, lighting were all autonomous,
wheeled creatures ready to be reassembled at a moment's notice
to accommodate new uses and configurations. It was a wonderful
realization of Archigram's master fantasy: the Circus. The bestiary
of parts, the rock palace--big top filled with its synesthesia
of cathode and strobe, the throngs at play--all had been made ready
for the real.
Unfortunately, the project was never funded, and with its collapse
the energy went out of Archigram. It's a widely noted irony that
Archigram's obvious masterpiece was eventually constructed by
someone else: Piano and Rogers' Beaubourg Center in Paris. Here,
finally, was the built version of Archigram's heroic early program.
The Beaubourg, a monument to Archigram's hyper-serviced, mechanical,
metallic shed, was premised on the idea of flexibility that informed
so much of the architecture designed at the time. If Beaubourg
(built in France) was the founding monument of British high tech,
Archigram (built in air) was the founding sensibility, the first
to create the persuasive image.
Archigram may have been the last great architects of the nineteenth
century. There's no doubt, however, that they were also midwives
for the architecture of the twenty-first. Environmentalists avant
la lettre, Archigram deeply disturbed architecture's flow, eliding
it with fields of objects and dreams. For Archigram, there was
no need for all those tired tensions between consumption and self-determination,
between malleability and stability, between expendability and
conservation, between high culture and low, and between freaks
and swells. The proof was in the drawing, and for a generation--mine--those
drawings changed everything.
Michael Sorkin, an architect and writer living in New York, was the architecture
critic for the Village Voice for 10 years; he is the author of
Exquisite Corpse: Writing on Buildings and the editor of Variations
on a Theme Park: The New American City and the End of Public Space,
as well as other books on architecture and urbanism. |
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