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Designer Marcus Koepke explains the path that led to Allsteel's new chair.





Allsteel's new #19 chair (left) was designed by Marcus Koepke (right).
Given the iconic nature of office chairs (think of how the Aeron neatly embodies the workplace of the late 1990s), it's not surprising that Allsteel is using its new #19 chair to symbolize the company's transformation from dowdy manufacturer of sturdy file cabinets to hip producer of high-tech office furniture. What is somewhat surprising is the designer chosen to helm the two-year project. Marcus Koepke, an Indianapolis-based industrial designer, doesn't have the name recognition of Bill Stumpf or Don Chadwick. What he does have is an impressive track record as the creator of highly successful affordable office chairs like the top-selling Mobius line for Allsteel's new corporate parent, HON Industries. For the high-end #19, Koepke worked with a team that included mechanical engineers, ergonomics experts, and a shop capable of rapidly producing prototypes. Metropolis assistant editor Jonathan Ringen spoke to Koepke recently about the experience.

Offsite:
Allsteel, (888) 255-7833, www.allsteeloffice.com
Tell us a little about the #19 design process.
It was a mix between brainstorming and prototyping. You brainstorm about a certain aspect of the chair, and you try to find out if anything--either in nature, or from previous experience, or anywhere, really--has solved that problem. We looked at the way different spiders construct their webs, at the points they pick to anchor their structures. And that provides an analogy to the way the back of the chair works, because it's a free web without a structural frame, and it's suspended from the two ball pivots on the top. Then you select maybe three different ideas to explore three-dimensionally and quickly build prototypes. All of this happens within a week; and by the end of the week you're sitting there with 10 or 15 ideas that are testable, that you can look at and decide whether or not they are successful.

After the engineering was completed and tested on raw prototypes like those to the right, Koepke picked up a pencil and went to work on the styling (left).
Photo by Above right, courtesy Allsteel; all other images courtesy Marcus Koepke
How many iterations of the chair were there?
More than 15. In the beginning all the models were scabbed out of spare parts of other chairs and crude chunks of steel. They looked more like contraptions than chairs; you'd wonder if it was safe to sit in them. There was no consideration given to appearance at that point, just to functionality and answering the problems of use. It wasn't until we started to feel like a mock-up was working that I started thinking about appearance.

How much of the chair's aesthetics came out of the engineering process?
The engineering side determined, say, where the pivots needed to be and what the lengths needed to be--essentially a grid that described the chair as a solely mechanical device. I took all of the data points that make that chair what it is mechanically back to Indianapolis, and worked for three weeks or a month trying to figure out how to get it to work and also look beautiful.

Is it true that there is a plan to send the chair through an MRI with someone sitting in it?
Because the chair is aluminum it can run through an MRI without any problems. We hope to learn how the spine moves in the chair, how it's supported, and if there's anything we can improve. There are two kinds of innovation: academic innovation and industrial innovation. Academic innovation happens through grants; industrial innovation happens through sale of product. So at some point you have to stop refining and actually produce the thing. Hopefully you've answered enough of the problems for the user that enough chairs are purchased to support the continuation of learning. We may or may not be able to incorporate the input we get from the MRI in this chair, but the next chair certainly will.


» More Koepke: www.metropolismag.com/html/designmart/profile_marcuskoepke.html

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