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A Candy-Coated Alternative
The second Design Triennial shows us a world more vivid and energetic than the real one.



The word that comes to mind is vivid . At first glance everything at the Cooper Hewitt's second National Design Triennial is pulsing, energetic, saturated with color and light. The world as interpreted by the curators of this exhibition is so different than the one we've been reading about in newspapers and seeing on TV lately. It's not the world we've been experiencing but some candy-coated alternative. Here within the confines of the museum, the innovations promised by the technology revolution have inspired creativity rather than greed. Here designers take unbridled pleasure in old-fashioned commodities like ornament and decoration without slipping decisively into reverse gear. Here architects and builders approach the quotidian realities of housing migrant workers or suburbanites in entirely unexpected ways. The world of the triennial is the optimistic, upbeat place we thought we left behind around the turn of the millennium. It's a version of the twenty-first century we've yet to actually experience.

The 80 designers whose work makes up the triennial, representing every imaginable discipline and working in every conceivable medium, were selected by curators Ellen Lupton and Donald Albrecht together with the museum's former assistant director for public programs Susan Yelavich and interior-design writer Mitchell Owens. The exhibition's expansive quality--the product of four curatorial minds--could be targeted as its weakness or celebrated as its strength.

The show is willfully nondoctrinaire. It privileges no one aesthetic, no single movement. Yes, there are examples of smooth-skinned Modernism as embodied by the furniture of the Streng brothers and the computer-driven architectural projects of Asymptote. But bright biomorphic forms don't dominate the show. In fact, the layout of the exhibition seems calculated to highlight oddities, pieces that hew to no obvious aesthetic or movement. Smack in the center of the Cooper-Hewitt's grand second-floor hallway, for example, are Jim Zivic's unclassifiable soft translucent rubber stools in the shape of primitive Xs. Nearby is the (A)way Station, an installation by architects Mabel O. Wilson and Paul Kariouk that grapples with the idea of domesticity in a world of transients, more a social studies project than architecture.

Historical time is a slippery commodity in this show. A first-floor hallway has been lushly carpeted, wallpapered, and upholstered by the distinctively anti-Modern interior-design firm Diamond + Baratta. Their style is traditional, but with a whiff of irony that seems very of the moment. The hallway features decorative vignettes from three centuries, including the twentieth, and overtly modern lamp shades hanging from the ceiling show silhouetted scenes from each of those historic periods.

Upstairs there's a wall of streetscape photos shot in Prospect, a Longmont, Colorado, subdivision where the quaint New Urbanist formula has been retooled to include houses inspired by both historical styles and idiosyncratically modern ones. What the world within the museum walls has in common with the world outside, then, is a kind of jolting sensation: old and new methods and ideas rub against each other like unstable tectonic plates.

The work on display often seems to intentionally exaggerate or amplify the quirks of the designers. Graphic designer and Pentagram partner Paula Scher was asked to make something specifically for the triennial that would illustrate her obsession with type. She obliged by supplying densely lettered carpets that, in theory, direct visitors to the elevator, which is similarly laden with text. Graphic designer Geoff McFetridge, best known for his snowboard designs, is represented by giant sheets of wallpaper pattern, dense and goofy, that could be the symbols of the show: colorful, richly detailed, but in no way nostalgic. The weakest moments in the exhibition are the most literal ones, where a designer supplied whatever was lying around the office. Peter Eisenman's models of the City of Culture, in Galicia, Spain makes a dead spot on the gallery wall, and the cellular phones designed by Frank Nuovo look unremarkable in their little vitrine.

Of course, it's impossible to generalize about an exhibit featuring the works of 80 disparate designers. But the one clear signal I get strolling the galleries is that practitioners who a few years ago plunged headlong into the disembodied universe inside the computer screen have emerged and rediscovered the pleasures of tactility and materiality. Many of the best works in the 2000 triennial were made on and for the computer screen. Although the love affair with the computer is by no means over, it has reached a new level of sophistication. The period in which the thrill was in showing what could be designed within the confines of a screen--in the virtual world--has given way to one in which designers are using the computer's powers to make and do things in the real world.

The most eloquent and extreme example of a design that is computer dependent for its particulars but marvelously sensual in its execution is the Wave Garden, by Yusuke Obuchi, a student at Princeton's School of Architecture. When I saw the hundreds of little fishing weights hanging in close formation from a crazily complex arrangement of fishing line, I thought I was looking at art. And at the press preview Obuchi didn't do much to dissuade me. He politely answered my questions about installing the piece and getting the hundreds of little weights to hang properly, and told me about the motor inside the wall that makes the weights sway ever so slightly. I was about to walk away when he mentioned that the Wave Garden is a model of a power plant designed to float on the surface of the Pacific Ocean off Southern California and generate clean energy by using the motion of the sea. He explained that when Californians are using less energy--on the weekends, for example--the power plant rises to the surface and becomes a floating park. The combination of sensuality and symbolic form, theory and function was mind-boggling but refreshing, a reminder of what the twenty-first century is supposed to be about.

Likewise it was pleasing to see Amy Franceschini, of the San Francisco-based digital-design firm Future Farmers, try to work out her admittedly silly concept for a backpack theater--entertainment for hikers--in three dimensions and real materials, using wood instead of pixels. In the MIT Media Lab's Cyberflora installation, Cynthia Breazeal featured electromechanical flowers programmed to respond to motion. "They're girl robots," curator Lupton exclaimed.

Sometimes the tactility of the show manifested itself as beauty, as with Ted Muehling's exquisite earrings or Michele Oka Doner's Burning Bush candelabra, a cast-bronze network of branches with platforms for candles. Other times the groundedness played out as near parody: Demeter Fragrance Library's array of fragrances, such as Earthworm, Dirt, and Snow. But there is something telling about a fragrance company that has invented a market for scents that evoke not glamour but, literally, the salt of the earth.

A survey show like this one can pare the aesthetic moment down to a single narrative or it can attempt to reflect the moment in all its messy glory. The curators have clearly gone for the latter approach. If you attend the triennial expecting an exhibition that will give you aesthetic guidance for the coming years, a trend, or a catchphrase, you will come away disappointed. But right now the best thing a show like this can do is offer up the notion of endless possibility, to broaden the aesthetic universe rather than narrow it, and take risks with the unfamiliar rather than reinforce the hegemony of the iconic. Elsewhere the world once again is filling up with barriers, boundaries, and limitations. But in the Cooper-Hewitt a colorful, riotous, unrestrained assemblage of ideas is on display. Right now vivid feels pretty good.
Yuske Obuchi's Wave Garden is a model of a power plant that would generate energy from the motion of the sea.
Anthony Hamboussi
Jim Zivik's Leather Link Stool.
David Sundberg
The Demeter Fragrance Library features nontraditional scents like "Dirt."
Sharon Pincus
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