Science for Designers: The Meaning of Complexity
Today’s designers seem to love using new ideas coming from science. They embrace them as analogies, metaphors, and in a few cases, tools to generate startling new designs. (Computer algorithms and spline shapes are a good recent example of the latter.) But metaphors about the complexity of the city and its adaptive structures are not the same thing as the actual complexity of the city.
The trouble is, this confusion can produce disastrous results. It can even contribute to the slow collapse of an entire civilization.
We might think that the difference between metaphor and reality is so obvious that it’s hardly worth mentioning. And yet, such confusion pervades the design world today, and spreads from there into the general culture. It plays a key role in the delusional expectation that metaphors will create reality. Psychiatrists speak of this as an actual disorder known as “magical thinking”: if our symbols are good enough, then reality will follow.
In the hands of designers, this is very dangerous stuff. We see it at work in the failed iconic buildings that were sure to create economic development, or urban vitality, or greater quality of life purely because of a futuristic image. We see it also in the many “tokenistic” sustainability features (wind turbines, etc.) of other iconic new buildings whose actual performance in post-evaluation studies is woefully poor.
From the perspective of design methodology, this phenomenon is an interesting and important design problem in its own right. We recognize it as a fundamental weakness of human thought, and need to adjust our design methodologies accordingly. In this process, the methodologies and insights of a humane science, applied by literate designers, can be invaluable. Distinguishing physical from metaphorical complexity clarifies a presently confused and unsustainable situation, and can help us out of it (the ultimate aim of any science, and any philosophy).
The topics of urbanism, architecture, product design, environmental design, sustainability, and complexity in science are all tightly interrelated. Humans “design” with much the same aim toward which nature “designs” — both aim to increase the complexity of a system so that it works “better”. “Better” in this sense means more stable, more diverse, and more capable of maintaining an organized state — like the health of an organism. We learn from the structures and processes by which nature designs, so that we can also create and sustain these more organized states.
Some scientists shy away from the notion that nature “aims” for anything. But this begs the question: are we not part of nature, and do we not “aim” for something in our own designs, and in the other parts of our life (e.g. seeking our own health and wellbeing)? Then we must accept “aim” as a characteristic of at least some part of nature. Otherwise, we severely hobble the usefulness of the scientific tradition as a relevant tool for designers. (Indeed, we would set ourselves on a very dangerous philosophical path: in effect, rendering the very idea of intelligence — human or otherwise — as meaningless!)
Traditional city fabric evolved over generations as an extension of our own biology, thus representing an application of a kind of “collective intelligence” due to the system, not of any individual. Traditional Islamic urbanism, by Mustapha Ben Hamouche.
Let’s start instead from the premise that we are here, and need to make sense of our own situation and determine our aims. Then we can begin to ask, given this intentionality, what is the most intelligent approach we can take? How can we learn from the intelligence — the “intentionality” in that sense — of natural systems?
This is now an urgent question because much of human production — especially since modern industrialization enabled us to do things with really big footprints — is intentional in the wrong sense. Instead of building up complex systems that work better within the natural systems that support them, they acquire a fragile, non-resilient complexity that works against nature. In this way, human systems of life, movement, production, and economies depend on ever more energy consumption just to keep running at the same pace, setting us up for an inevitable catastrophic scenario. At the same time, the design of our environment seems to be driven not so much by any intelligent intentionality as by images that are stubbornly, even religiously, adhered to, even as mounting evidence shows that those typologies are inappropriate for complex adaptive systems.
How can we fix this extremely precarious situation? What’s required is a paradigm shift in the way we perceive and act upon the systems that make our world function. Those systems are complex and adaptive — that is, their elements are mutually co-adapting and co-evolving, thereby forming an exceedingly complex pattern. Even so, such a pattern can be understood scientifically, and exploited by designers, following a new understanding of the phenomenon of complexity.
This effort is part of the burgeoning, but historically recent, discipline of “complexity science” — the set of astonishing findings into topics like fractals, strange attractors, emergence, and algorithmic patterns. What these fields of investigation all have in common is the curious property of systems when a lot of elements are interacting. Complex systems take on entirely new characteristics that are very different from those with only a few elements — and usually impossible to predict. They have properties that are remarkably similar to living systems (which is no coincidence).
For environmental designers and planners, knowing this phenomenon of “emergence” is the key to getting things right. Cities, for example, are certainly complex adaptive systems, and so are most other kinds of human environments. If we are trying to solve the problems of cities, then we need to know the kind of problem we are dealing with. If we treat this as a search for simplicity, or perhaps, an artistic challenge of visual design, when it is really a problem of organized complexity obeying its own rules of evolutionary intelligence, then we are likely to make a mess of things. And yet, that is exactly what architects and planners have done in the past several decades.
Complexity science was at its dawn when, in the middle 20th Century, the adaptive living fabric of our cities was gutted and replaced by a much more elementary, mechanical model of design. The result is a simplistic machine, intentionally far from natural complexity. This drastically reductive process was draped with more complex poetic analogies, which convinced society to implement crude models that substituted for a richly complex reality. Since then, the scientific discipline has advanced farther than anyone hoped, and has begun to tease out formerly inscrutable secrets of nature — the marvels of evolution, the behavior of Earth systems, even the workings of genetic processes. For geographers and planners, the phenomena of cities became more comprehensible too.
Self-generated city — disrespected by those designers who wish to impose their own will on cities, and by governments who want total control — yet representing a natural phenomenon as basic as life itself. Dharavi, India, by YGLvoices.
Many designers are still unaware of these developments. For them, design is essentially about conveying expressive meaning, symbolism, and metaphor. Others pretend to keep up with the times but don’t bother with generating adaptive structural complexity — they continue to use fashionable metaphors to build non-adaptive, dysfunctional architectural and urban forms. This is a distorted artistic heritage of design, not at all about understanding systems and their emergent properties, which has come to a frontal collision with its scientific heritage. Artists at some point became specialized cogs in the same commodified industrial machine. Their job was now to sprinkle “meaning” (metaphor, analogy, expressive character) onto top-down industrial structures, and give them an acceptable, or better yet marketably desirable, aesthetic character. Things really took off when this project came to be associated with the allure of fine art.
You may want to protest here, and ask: isn’t it our job to symbolize the scientific spirit of our age, and the new cosmological view of nature? Yes, but not as a mere sugar coating, a razzle-dazzle product “theming” — the meaning should be embodied in the objectives we achieve with our designs, and the way they accommodate and improve human life. The best architecture does not confuse these two aspects of life and art in a mutually destructive manner, but uses them to serve one another.
When we paste a metaphoric “theme” over the design, after a few years, it begins to look ridiculous. That’s because the thing on the outside has no inherent relation to the thing on the inside — it’s little more than a veneer. And it works rather poorly. So the once-futuristic cases for old personal computers, the expression of another age’s romance with technology, now look absurd. The futuristic skins of famous art museums and concert halls are already stale and dated, so that now the only remaining customers for such a style are third-world countries playing catch up with Western architectural fashions.
If, instead, we let the expression of the object grow from its complex relationship to its environment, and to the job it has to do for human beings, something remarkable happens: it takes on a kind of “classic” quality. The design seems almost to have “grown” that way, or to be inevitable — and then we say: “it’s a classic”. It is timeless. It will be valued by future generations just as we value (or ought to value) the greatest design achievements of previous generations.
Alas, most design firms today don’t work towards this goal at all. Instead, they seek to attract attention through novelty and “theming”. They may give lip service to the approaches we discuss here, but without understanding the deeper methodological change those require. Though they are experts at glossy marketing in competing for major new projects and the practice of smooth talking to impress clients, they continue to do business as usual.
A good designer is responsible for both implementation and adaptation. Do not confuse “intentionality” in a system changing itself so as to adapt — a sign of intelligence — with the intentions of a designer who ignores adaptation. The latter is a sign of unintelligent action. We see this over and over in products based strictly upon visual images. Dysfunctional satellite cities and suburbs were built in this manner.
Design “intentionality” increases complexity so as to make the system work in the best way possible, not only for its explicit function, but especially as it is embedded both within its context and its environment. The job weaves together many things — like a city does — thus the design has to embrace and encourage connectivity within diversity. The chore of design, in such a complex environment, is not to impose an overly simple order from above, but to help to orchestrate the diversity, using its own latent dynamics, into a more spontaneous kind of patterned order. When it succeeds, we recognize it as a beloved city that nourishes us in more ways than one.
A model of organized complexity proposed by one of us in 1997 (and reprinted as Chapter 5 of our book A Theory of Architecture) finds a striking parallel in the “Integrated Information Model for Consciousness” later developed by neuroscientist Giulio Tononi. Its essence is that complex systems evolve an integrated connectivity among their components so their information output is high, yet coherent. This coherence is often mistaken for simplicity, and this is the source of much of the confusion we address in this essay.
Human life on earth is creating signs of informational intelligence: an earth that is conscious because it is intimately interconnected. We can save civilization from self-destruction by understanding the underlying mechanisms. Egypt at night, by NASA.
Note that “complexity” is very different from “complicatedness”. Some postmodernist urbanists seem eager to conflate these two very different ideas. You don’t get a system when you pile up disjointed fragments, because there is no integration. Instead, a complex system arises through a process working to organize different and often conflicting elements in some way, in spite of their differences. Intentionality in building complexity sheds all “complicatedness” that is irrelevant and unconnected, just like in natural systems. It does not “streamline” processes to a single aim, but simply evolves the system to include those multiple connected cycles, however large or small, that interact in some essential way. That process is often a subtle dynamic, such as a set of apparently simple adaptive rules that each element follows.
Why do people walking through a park all move along one line and not others? Why does one store get lots of pedestrian customers and another, just as good, fail? We can discover and document the socio-geometric patterns that people are following, as they make the simple human calculations that we all do: head in the direction of your destination, avoid obstructions, stop only if you see something interesting, and so on. If we understand these patterns, we can place our pavement more effectively, or place our store in a more successful location. Other patterns of complex organization can be documented and put to work for us in our designs.
The human inhabitants of even the most diverse city are, and remain, part of a complex emergent whole. Their complex behaviors and interactions must not be reduced for the city to work like some crude yet giant machine, for that would (and does) severely damage living systems. So, too, the elements of an ecosystem have a history, as do other natural systems. This is the nature of complexity — it has an inherent wholeness or whole-systems quality to it. The elements we are considering possess what the physicist David Bohm called an “implicate order” — they have a much deeper relationship within a whole system that predates our observation.
We face a perceptual problem, however. The reason most people think of complexity as being more like “complicatedness” — a messy collection of unrelated parts — is that we are very good at seeing particular fragments of the world. This view has its evolutionary benefits — we can see just a snapshot of what happens at a certain point and at a particular time, and omit all the interactions that brought those parts together in the first place.
While this ability gave early humans an advantage in quick decision-making, it handicaps us when confronting the complex systems that we are now capable of building. We tend to forget that this way of looking at the world and its complex interactions is merely an abstraction, helpful for some purposes, but not for design.
This is because in design, we are working with complex, implicate-ordered systems. Earth and life systems manifest design intentionality (in the sense of organizing their complexity) and intrinsic intelligence. When we treat these systems as problems of simplicity, we fail to understand the actual complex systems that we are creating, disturbing, and often destroying — a neighborhood, a city, an ecology, a human economy, or a living planet. And so, today, we find ourselves in a great deal of trouble.
More posts from Michael and Nikos -
Science for Designers: Intelligence and the Information Environment
Frontiers of Design Science: Computational Irreducibility
Frontiers of Design Science: The Network City
Frontiers of Design Science: Biophilia
Frontiers of Design Science: Evidence-based Design
Frontiers of Design Science: Self Organization
The Radical Technology of Christopher Alexender
The Sustainable Technology of Christopher Alexander
The Pattern Technology of Christopher Alexander
The Living Technology of Christopher Alexander
Michael Mehaffy is an urbanist and critical thinker in complexity and the built environment. He is a practicing planner and builder, and is known for his many projects as well as his writings. He has been a close associate of the architect and software pioneer Christopher Alexander. Currently he is a Sir David Anderson Fellow at the University of Strathclyde in Glasgow, a Visiting Faculty Associate at Arizona State University; a Research Associate with the Center for Environmental Structure, Chris Alexander’s research center founded in 1967; and a strategic consultant on international projects, currently in Europe, North America and South America.
Nikos A. Salingaros is a mathematician and polymath known for his work on urban theory, architectural theory, complexity theory, and design philosophy. He has been a close collaborator of the architect and computer software pioneer Christopher Alexander. Salingaros published substantive research on Algebras, Mathematical Physics, Electromagnetic Fields, and Thermonuclear Fusion before turning his attention to Architecture and Urbanism. He still is Professor of Mathematics at the University of Texas at San Antonio and is also on the Architecture faculties of universities in Italy, Mexico, and The Netherlands.
Note: All three photos in this post were switched out with alternates on 4/2/2012












Political Hardball: Part 2 Updated
Remembering Frank Lloyd Wright’s Bijou
It’s Show and Tell Time for Building Product Manufacturers
Q&A: Kevin Shanley
Political Hardball: Part 2
SOM and CASE Invent a New Interface
A New Humanism: Part 18
The Green Team Part 13: Game, Sett, Match
On the Road with the Rudy Bruner Award: The Steel Yard - Providence, RI
Designing from Nature



The first image is from Google Maps. Would be good to have the link to where it is
I searched because I wanted to know
The second image is not from wikimedia either
http://static.panoramio.com/photos/original/1526900.jpg
It seems to be Mumbai
http://www.indianliberals.org/2010/10/dont-take-the-easy-way-out/
Comment by karl — March 30, 2012, @ 10:37 am
Nature doesn’t “aim.” Highly evolved animals have “aims,” not nature.
This article castigates metaphors and then premises its entire position on a false metaphor.
Anthropomorphism is small-minded narcissism. Don’t attribute human characteristics to non-human entities. It dumbs down science and architectural thought much more than the metaphors currently being used by architects.
Brian Green said he’d only met one person in his life that understood String Theory in an innate way. Everyone on the planet is struggling to come up with ontologies that make our mathematical scientific discoveries understandable in the physical world. Nobody has really succeeded at this yet. Nobody.
You haven’t found the answer in your article. You’re just as guilty at failing in that respect as many of the designers you arrogantly dismiss.
Also, “futuristic” designs have their own value - probably more so than any design you mind find to be a proper reflection of your views on complexity and complex systems. In a country where half the population thinks we should take away contraceptive rights from women and that climate change is a myth, getting people to believe in the future is critical. However that vision can be made seductive is valuable in my opinion. Far more valuable than what you’re doing. We need people to believe in the future again, to be in love with it, to lust after it.
Lastly, you seem to have a very antiquated view of architectural theory. Most of your article is about Deconstructivists, only you don’t seem to know enough about architecture to use the proper terminology. FYI, every architect who was once a Deconstructivist has evolved to embrace the reality that tearing down unhealthy paternalistic systems isn’t enough. Architects who generate complex overlapping system geometries already know that those diverse languages have to be reconnected in some way. That’s not some big mystery anymore and it hasn’t been fore more than 15 years.
Some of what you’re saying is already conventional wisdom. Some of its just way off the mark. Either way it’s not very informative.
Comment by Titoa — March 30, 2012, @ 3:32 pm
Thanks! Now I see the difference between living a complex life and a complicated life. You might even say that the meaning of life is to live a complex life, while today most of us live complicated lives.
It was a movement some years ago called “simple living”, as opposite to “complicated living”. Well, the aim was might good. But I think the aim should rather be to live a “complex life”.
Maybe we should start the “complex living movement”? Anyway, your essay gave me a new perspective upon life.
Comment by Øyvind Holmstad — March 31, 2012, @ 1:13 pm
I think this is a great article and very relevant for new designers and architects! It’s my belief that a truly sustainable future relies on real adaptation, not based just on metaphoric shapes with visual impact, but on performance-driven morphologies in order to improve environmental integration and resiliency.
Comment by Wilfredo Méndez — March 31, 2012, @ 3:56 pm
Response to Titoa:
“Getting people to believe in the future is critical. However that vision can be made seductive is valuable in my opinion.”
I agree entirely, with a caveat. You don’t want to excite young people with the promise of violence against nature. The twisted and monstrous vision of the future that feeds the current crop of starchitects — and their corporate sponsors — is unhealthy. It’s only propaganda meant to perpetuate a worldview that is fundamentally anti-nature.
Cognitive Dissonance and Non-Adaptive Architecture
Funny that you should mention Brian Greene. When I was younger, I attended and presented at conferences on Field Theory, and met him there. Along with John Schwarz and Edward Witten. Now I only go to architecture conferences. Yes, contemporary architects promise seductive images of today’s pseudoculture evolved after Decon, but they are all toxic.
Best wishes,
Nikos
Comment by Nikos Salingaros — April 2, 2012, @ 2:09 pm
A very timely article. Interesting your choice of “complexity” instead of chaos, I suppose Vitruvius might be tempted to roll in his grave. You both make some very good points, but give architects and planners far too much credit, though I’m sure they wouldn’t mind.
Correlation does not imply causality. Bad architecture and trite metaphor is not a cause, it’s a symptom, as are the adverse environmental impacts of cities that sustainable design is intended to address. The problem is systemic, the emergence of the city is nested within the emergence of the broader economy. Any discussion that neglects the economy, will therefore completely miss the mark.
The problem only seems complex, by design. It is simply not economically advantageous to be efficient or environmentally sound for the most part today, particularly in the short run. In fact, considering the recent property development bubble and collapse, its development has ran in the very opposite direction. The emergence of cities has not followed an evolutionarily stable strategy, the game hasn’t dominated the population, which has revealed design and planning as an illusion of power. Guess you could say the world is waking up to the fact the emperor is not wearing any clothes.
Recent efforts by designers to try to hold on to their power through rating systems and other layers of assessment products, completely miss the mark. Failing to grasp the paradox of thrift, these efforts are mostly distractive and provide little to no value in totality. They’re all caught up in a dream within a dream.
Thankfully, there is a crack of light at the end of this rabbit hole, best captured in Joesph Schumpeter’s words on “creative destruction,” but don’t look for it to come from this industry.
Comment by Jeffrey Boyer — April 3, 2012, @ 3:18 am
Reply to Jeffrey Boyer:
You’re right, “The emperor is not wearing any clothes”. But I don’t believe the world is waking up to this realization… not quite yet. Another two articles by Michael and myself on the imperial clothing crisis you might enjoy:
From 2003 The Empire’s Newest Clothes”, where you can see what we looked like when we were still young! This one is included in the book Anti-Architecture and Deconstruction.
And from 2011 The Architect Has No Clothes, or Architectural Myopia.
Best wishes,
Nikos
Comment by Nikos Salingaros — April 4, 2012, @ 12:13 pm
Nikos,
You’re thoughts are great. For every culture, there is a counter culture, I’m right there with you.
I suppose the “world awakening” is my own form of myopia, developed through an intimate vantage on this unfolding drama. Maybe it would be better to have said the world woke up in the middle of the night, blinked and rolled over. It seems architecture, with the exception of a few loud statements, has simply lost its relevancy in society. Why worry about what your city looks like when you’re glued to your iPhone or about being isolated in a gated suburban community when a Playstation3 is commanding your attention? The result is a bunch of Kim Kardashiantecture with some PV slapped to the top and a sign that says look at me, I’m green, trust me. Then you go around talking to other “professionals” doing the exact same thing and think wow, we’re really on to something here.
Of course we aren’t, this whole industry has simply lost touch with reality. Or worse, there is a sort of group psychology at play, everyone convincing everyone else they can ride the storm out through rhetoric. History is riddled with cases like this and they never end well for the group, the future always wins, gotta love economics.
Admittedly, I drank the koolaid, so much so that I couldn’t hold it down. Maybe I’m jaded and the internet is just passing fad, maybe access to information will not lead to a more informed public, maybe the necessity of a more entrepreneurial America in a globalized economy will not lead to a more inquisitive culture, after all PT Barnum said “There’s a sucker born every minute.” On the other hand, as every artist knows, inside every problem there is an opportunity for growth and some opportunities might actually be found in those ubiquitous computing and gaming platforms.
Let them believe whatever they want to believe, just more room for a future generation of leaders to change the game right under their noses.
Keep fighting the good fight,
Jeff
Comment by Jeffrey Boyer — April 5, 2012, @ 1:01 pm
Nikos,
You can’t say they’re “all” toxic. Brooks + Scarpa. Morphosis. They both do green buildings. They’re both basically defining the profession on the West Coast, as they have been for awhile. You can’t just dismissively swat away the hard work and years of dedication done by these people because you think you’re the only one who understands complexity theory in a sincere way. That’s childish. And stop with the “starchitect” label. That’s anti-intellectual and it just sounds petty. Many of the most famous architects are doing incredibly good work, that’s good for people. Diller + Scofidio and the High Line in NYC. Denari’s beautiful building there along it. These people are doing yeoman’s work on not very much money, for the good of a lot of people. You dismiss these people, but you have no idea what you’re talking about, quite frankly. None. If your brand of silly resentment is all the New Urbanist crowd has to offer at this point, then I think people will rightly look elsewhere for more progressive and mature solutions to our problems.
Comment by Titoa — April 6, 2012, @ 12:14 am
Second reply to Titoa:
Of course you don’t expect me to agree with you, yet I’m also a little disappointed. You are clearly upset over what Michael and I are saying, but not in the context I expected. If you are going to criticize us, then please do it for a good reason. The present essay, in the series of essays that have appeared in Metropolis, is scientific and explanatory, not polemical, and yet you react to it emotionally.
Now if you had read our other essays, especially the ones I mentioned in my earlier responses
Cognitive Dissonance and Non-Adaptive Architecture
The Architect Has No Clothes, or Architectural Myopia
and perhaps this innocuous little book
Anti-Architecture and Deconstruction
then you would have every reason to be upset, and I mean REALLY upset, and we could engage in a heated exchange.
With best wishes,
Nikos
Comment by Nikos Salingaros — April 9, 2012, @ 4:40 pm
Second reply to Jeffrey Boyer;
Thanks, Jeffrey, for appreciating our series of essays that appear in Metropolis. Michael and I offer some of our scientific and design insight to whoever wishes to profit from it so as to create better buildings, environments, cities, tools, artifacts, etc. You rightly state that:
“It seems architecture, with the exception of a few loud statements, has simply lost its relevancy in society … this whole industry has simply lost touch with reality.”
Well, both yes and no. There has been little of architecture to be seen in new construction, and for a very long time, yet the architectural discipline is booming and occupies front stage in the news media and popular culture. So what’s going on? It’s all a show with actors that have nothing to do with architecture, even though everybody thinks the show is all about architecture.
Of course in the rest of the world people have woken up and, rather alarmingly, this massive deception is turning into anti-American and anti-European rage. They know what real architecture is, and it’s not what their corrupt government elites are pushing down the people’s throats.
Michael and I are — perhaps naively — trying to prepare the groundwork for a thinking revival of genuine architecture and human-centered design. As you say, our own world (the West) will eventually awake and it would be nice to have a few tools ready. We don’t know how long that will take; hopefully not too long.
With best wishes,
Nikos
Comment by Nikos Salingaros — April 9, 2012, @ 4:58 pm
Nikos, I have every right to be bored by the childish behavior in your article and your responses, and to say so. Stop being patronizing. If you want to be an anti-intellectual who walks around using words like “starchitect” and claims that all contemporary architects are toxic, then go ahead and be the petty anti-intellectual resentful guy - whatever floats your boat. But the result will be people telling you it’s childish - so get used to it.
Comment by Titoa — April 12, 2012, @ 9:58 pm
Nikos, you can post as many links to your articles as you want but it won’t change your childish behavior in the one above that I’m commenting on, or your childish behavior in the comments. You’re just putting up strawman after strawman in hopes that nobody will notice you’re trying to change the subject. So again, the problem isn’t with complexity theory (everyone’s familiar with it), the problem is with your childish petulance/ignorance in condemning all contemporary architects as toxic. It’s just anti-intellectual resentment on your part.
Comment by Titoa — April 25, 2012, @ 4:28 pm