
March 2010 • Features
Where Do We Go From Here?
The design directors of five leading contract-furniture companies stare into a crystal ball made hazy by a deep recession and fundamental shifts in the way we work.
By Martin C. Pedersen
Some economists are predicting an extended slump for the commercial real estate sector. Huge projects may be a thing of the past (at least for the foreseeable future). What ramifications will that have on workplace design?
GOEMAN: This sounds like an overly pessimistic view of the future—recessions always pass, even this one. Organizations will always need to do the right things with their real estate, and they will search for strategies that align with their future business needs.
JOHNSON: We’ll see more focus on the retrofit of existing buildings. GSA’s Office of Federal High-Performance Green Buildings, for example, is working to ensure that all federal buildings—new but especially existing—meet sustainable-design and energy-reduction targets. We have every reason to believe that the private sector will continue to invest in improving their existing portfolio.
HELLWIG: One interesting aspect of the world of technology, instant communication, and the Internet is that small enterprises can compete with larger companies more easily, and larger companies need to become more fluid and nimble to stay competitive. Most large companies are dealing with a mobile workforce, multiple generations, project-based collaborative work, and the need for a flexible, easily changed facility that can keep up with their business requirements. It’s no accident that these are also the characteristics of smaller, growing companies.
It looks as if the baby boomers will be in the workplace longer than expected. How are you treating the needs of four different generations?
HELLWIG: Two things are in play here, ergonomics and the ability to cater to different work styles. An older population may have more acute requirements for furniture that’s easy to use and comfortable. Lighting levels, reach, strength, back support, and other physical attributes need to be carefully considered in the basic design and in the choice of components that make up a workstation. But these are the basics of good design. We see our role as offering choices rather than dictating a way of work. This approach is well suited to meeting a wide range of needs, including multiple generations.
LUDWIG: What is clear is that the generation currently struggling to enter the workforce will eventually dominate the world of work, and that will have a big impact. When that tipping point happens is a big issue. The millennials will have had a categorically different experience in education and coming-of-age. Learning was once about memory. For them it’s about access to information, and soon it will be about immersive experience. This points the way to how business problems will be solved and decisions made. It’s already happening. You can call that a generational thing or a human- capability-being-amplified-by-technology thing. Whatever label you put on it is less relevant than the reality that it’s changing the nature of work.
JOHNSON: We’ve always had multiple generations in the workplace. What’s throwing us is the ever-increasing speed with which technology changes and the marked impact each new thing has on how we live and work. We have seen information go from currency to ubiquity; access go from precious to constant; and attention go from focus to continuous scanning. An article in the New York Times quoted Lee Rainie, director of the Pew Research Center’s Internet & American Life Project: “People two, three or four years apart are having completely different experiences with technology. College students scratch their heads at what their high school siblings are doing, and they scratch their heads at their younger siblings. It has sped up generational differences.”
REUSCHEL: The four generations are much more alike than they are different. The most important differences between them are behavioral, not generational. Therefore, radical design differences to satisfy one group over another are probably a mistake. One common misconception is the younger generation’s ability to multitask. While many people believe that the under-25s can text, listen to music, and do homework simultaneously, they are, in fact, no better at it than the over-50s. The design translation of that misconception is to put younger workers in a completely open environment and older workers in more enclosed spaces, which is simply not effective. More important than generational considerations are differences in stage of life, state of career, personality, and corporate culture. These would be much better to use to align with the physical space than relying on generational differences.
GOEMAN: As a late-boomer myself, I resent the implication that I can’t handle new technology and ways of working. Some of the generational conflicts are more hype than reality.








